Showing posts with label Patchnotes. Show all posts
Showing posts with label Patchnotes. Show all posts

Thursday, May 21, 2020

Patch Notes – May 20, 2020



After having a sneak peek last week, where you were able to experience the new World Boss, including his mechanics, today is the day! Alisich and Eki’i recruited their friend – Thelori-iskzah – to go on a hunt with them! He is here to revenge all Telarian crabs killed by the ascended!


You are wondering what loot you can receive? Or how the new boss is working and what you have to keep in mind when engaging him? Our >>FAQ << has information on everything you need to know!


Here is an overview of today’s patch notes:

• Thelori-iskzah , the new World Boss, is now activated and live on all servers.
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Thursday, May 07, 2020

Patch Notes – May 7, 2020



2 weeks have passed since Alisich and Eki’i started to defend the critters of Telara. Have you been able to defeat them?

During today’s maintenance, some adjustments has been made regarding the next world bosses that will join – in the near future – Alisich and Eki’i in their fight against the Ascended!

Here is an overview of today’s patch notes:


Bug Fixes:
• Fixed some bugs regarding new and unreleased World Bosses
• Implemented fixes for several server crashes


Thanks for your patience and happy hunting!
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Monday, April 27, 2020

Patch Notes – April 23rd



After being hunted and killed by the ascended for so long, the critters of Telara are getting very angry!
But things are about to change now, they have found their revengers!

The World Raid Bosses Alisich und Eki’i are here to help! They are not only huge in size, but also very strong!
You will only be able to defeat them, if you work together!

For now, it is only the two of them, but don’t feel safe! Those two have more friends they will call for help in the future!
Start your training, in order for you to be prepared for when the invasion comes!

Are you on your way yet?
Stick together and defeat those mean revengers!


Here is an overview of today’s patch:

New:
• The new Raid World Bosses are here! >>>Get more information in the FAQ<<<

Bug Fixes:
• Fixed a bug where some damage reducing abilities would not be consumed on damage.
• Fixed a bug where under certain circumstances the Rift client would crash when hovering over certain Buffs/Debuffs.


Thank you for your patience.

Happy gaming!

Best wishes,
your Rift team.
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Sunday, April 12, 2020

Patch Notes - April , 2020



Here are the april patch notes for Rift!






General:
• Stairs added to new Porticulum hub in Ashenfell.


Bug Fixes:
• Fixed an issue where some unobtainable artifacts were shown in the artifact list.
• Fixed an issue where Mage and Cleric Planar champion weapons were missing spellpower.






Allgemein:
• Treppen zum neuen Porticulum-Punkt in Aschenfall hinzugefügt.


Fehlerbehebungen:
• Ein Fehler wurde behoben, bei dem einige nicht erhältliche Artefakte in der Artefaktliste angezeigt wurden.
• Ein Fehler wurde behoben, bei dem die Magier und Kleriker Champion Waffen keine Zauberkraft hatten.






Général :
• Escaliers ajoutés au nouveau hub Porticulum à Chutecendres.


Correction de bugs :
• Correction d'un problème où certains artefacts non disponibles pouvaient être affichés dans la liste des artefacts.
• Correction d'un problème où les armes des champions mages et clercs planaires manquaient de puissance des sorts.


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Monday, March 02, 2020

Patch Notes - January 29th, 2020



Here are the lates patch notes for Rift

Unicornalia:

  • New Items added to the Unicornalia CTA store.

(I will also have to clarify if this patch is intended to fix the quests and raids with the team. So the notes might not be finalized as of yet and may be updated in the morning in regards to what is fixed.)

 A patch is a set of changes to a computer program or its supporting data designed to update, fix, or improve it. This includes fixing security vulnerabilities and other bugs, with such patches usually being called bugfixes or bug fixes, and improving the functionality, usability or performance.

Patches may be installed either under programmed control or by a human programmer using an editing tool or a debugger. They may be applied to program files on a storage device, or in computer memory. Patches may be permanent (until patched again) or temporary.

Patching makes possible the modification of compiled and machine language object programs when the source code is unavailable. This demands a thorough understanding of the inner workings of the object code by the person creating the patch, which is difficult without close study of the source code. Someone unfamiliar with the program being patched may install a patch using a patch utility created by another person who is the Admin.

Even when the source code is available, patching makes possible the installation of small changes to the object program without the need to recompile or reassemble.

For minor changes to software, it is often easier and more economical to distribute patches to users rather than redistributing a newly recompiled or reassembled program. Although meant to fix problems, poorly designed patches can sometimes introduce new problems (see software regressions).

In some special cases updates may knowingly break the functionality or disable a device, for instance, by removing components for which the update provider is no longer licensed.

 Patch management is a part of lifecycle management, and is the process of using a strategy and plan of what patches should be applied to which systems at a specified time.
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Sunday, January 19, 2020

RIFT Patch Notes - January 15th, 2020



Here are the RIFT Patch notes for January 15th, 2020

Bug Fixes:

  • Fixed an issue that caused scripting for various quests and encounters to fail.
  • Fixed an issue that prevented the Bioluminescence questline from updating correctly.
  • Fixed an error with the tooltip for Primalist Mystic ability Uplift.
  • Fixed a bug that prevented the Dimensional Overkill Achievement from being awarded.
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Friday, November 01, 2019

Patch Notes | October 30, 2019



Here are the RIFT Patch notes for okotber 30 - 2019


Bug Fixes

  • Fixed a bug that prevented Monster Mash from appearing as an available Warfront.
  • Fixed the upgrade recipe for Interlaced Treads and Fortified Interlaced Treads.
  • Increased the hit value of Interlaced Longsword
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Tuesday, October 22, 2019

RIFT Patch Notes - October 2019



Here are the patchnotes for October 2019:


Callings and Abilities:
  • Fixed a bug that could cause Clerics and Mages to be flagged for the wrong role. As a result the Warden soul will only be seen as a Healing soul and the Archon soul only be seen as a Support soul.

Cleric - Druid:

  • Fixed a bug that caused Legendary Fae Mimicry to trigger on the incorrect ability. As a result Legendary Fae Mimicry will no longer trigger on Eruption of Life. The ability’s tooltip has been updated to reflect this change

Warrior - Void Knight:
  • Increased the amount of threat generated by Tempest.

Battlepass:
  • Electrostatic Transmogrifier will now count toward the battlepass mission ‘A New Look.’
  • Increased the number of times that the Golden Devourer can spawn on each server.
  • Limited the spawning condition of the Golden Devourer to only occur during certain world events and when a player has the Fool’s Gold weekly Battlepass mission.
  • All rare mobs marked with a diamond will count for Battlepass missions that require players to kill rare mobs.

Call to Action events:
  • The versions of Bydus that appear during the Freemarch and Silverwood zone events will not be damageable by ascended who are higher than level 30.
  • The versions of Bydus that appear during the Stillmoor and Shimmersands zone events will not be damageable by ascended who are higher than level 55.
  • Fixed a bug that prevented the Friendship achievement from triggering when using the Opal Unicorn.

World:
  • Reduced the cooldown of Zone Events.
  • Changed the Daily Reward charges granted from the Login calendar to be auto consumed.
  • Updated the quest, ‘No one is safe!’ to reward the Rask companion pet, this pet was formerly granted by reaching level 5 in Atlas Reactor.
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Sunday, July 07, 2019

RIFT Patch – 7:30 AM PST (2:30 PM UTC) – July 3, 2019





RIFT Live NA and EU will come offline on Wednesday, July 3 at 7:30 AM PT.

Downtime may last up to 2 hours, but we’ll come back online as soon as the team is finished.

7/3: Live Patch notes


Shiny Shenanigans returns to Telara! Get in-game and collect as many shinies as you can! Shiny Shenanigans will run from Wednesday, July 3rd until Wednesday, July 10th at 12:59 PM PDT.
As a holiday bonus, we are running some special promotions to help you fill in those Artifact sets!
  • Artifact Draw up to 50% off
  • Artifact Tracking Vials 25% off

Quests
  • Increased the size of the encounter area for the Wind Cohort Primus, Steel Cohort Primus, Rain Cohort Primus, and Iron Cohort’s Signifier.
  • Fixed a bug that caused the quest accept UI to incorrectly show OR between multiple objectives.

Abilities
  • Fixed a bug that caused damage from Legendary Forced Apathy to persist through death.

Guild Transfers
  • Fixed issue with guild transfers failing in certain instances where a guild of the same name recently existed on the destination shard
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Tuesday, May 28, 2019

RIFT: Patch Notes - May 22, 2019



Here are the latest live patch notes

5/22: Live Patch notes

RIFT Store:
  • Fixed a bug that caused the incorrect number of credits to display.


Call to Action:

  • Fixed a bug that prevented Call to Action PvP quests from updating in several warfronts.
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Thursday, February 28, 2019

Patch Notes - February 28, 2019



The developers of RIFT released a small patch yeesterday. Here are the patch notes:

Update Notes
  • Bastion of Steel (achievements) – Fixed a bug where Fire Fire Everywhere was not completing as intended.
  • Mech Week Call to Action returns to Telara March 1st - 4th.
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Tuesday, March 08, 2011

Rift – 3/3/11 Alpha Patchnotes



Rift is still getting Alpha Patchnotes, find the latest below.
Alpha 28-14-A
3/3/2011
GENERAL GAMEPLAY
* You can now link locations in chat! Just like other links, shift-right-click your map or minimap while entering chat text. Clicking someone’s location link in chat will place a waypoint on your own map.
* You can now swim up using the jump key while also in mouselook mode (default: right mouse button to look around).
* Added a custom error if you cannot use a questgiving item.
* Raid groups roaming across the lands to destroy non-Rift/Invasion content will see lowered experience rewards.
RIFTS AND INVASIONS
* Fixed a bug during Major Rifts where low ranking contributors wouldn’t get Planarite. All contributors should receive at least some Planarite.
* Reduced the amount of zone event participation required to earn the rare Sourceshards.
* Experience for appropriately sized groups relative to the difficulty of Rift, Invasion, and Foothold content has been returned to higher amounts as seen previously in Beta.
* Experience for Rift, Invasion, and Foothold content now scales down from these increased levels when very oversized groups are participating – with the net result being that very large groups should see experience values similar to the amounts granted prior to this update. Smaller groups will see increased experience reward.
* Added additional fail-safes to ensure Colossi bosses appear at the end of events.
CULT SAGA
* Links in the pages of the book ‘Clever Kehmeh’ have been fixed so all seven pages are readable.
* Anthousa Mona and Kaspar Massi have updated character models. Kaspar also has a new voice!
* The necklace rewards for the Epic Cult Saga have had their power increased.
ANCIENT WARDSTONES
* Quests for Ancient Wardstones are now labeled as such in your quest journal.
* After turning in quests at some Ancient Wardstones, a Rare Planar Goods Merchant might appear so you can purchase sweet gear with the currency you just earned.
COMBAT
* Abilities and other effects that increase the duration of other effects now do so before that duration calculation is modified by diminishing returns.
* You can no longer cycle between ranged and melee weapons while casting an ability.
SOULS
* Clerics: Fixed a bug causing some procced heals to consume effects that modify next heal.
ARCHON
* Ashen Defense: Corrected the debuff tooltip to match the ability description.
ASSASSIN
* Expose Weakness: Fixed a bug so that the charges of this ability are only consumed by physical damage effects. Also fixed so this correctly adds extra damage.
* Poison Malice: Removed from global cooldown. Now costs 25 Energy to activate.
BARD
* Deafening Music: This ability now updates the tooltip damage numbers for Coda of Fury and Coda of Wrath.
* Virtuoso: Removed from global cooldown. Now costs 25 Energy to activate.
* Coda of Cowardice: Debuff should now be in the same stacking group as the Archon’s Ashen Defense and the Shaman’s Vengeance of the Piercing Cold.
BLADEDANCER
* Dancing Steel: Fixed so that it includes immunity to knockback when active.
* Blade Tempo, Blade and Soul Parity, Dualism, Double Coup: Removed from global cooldown. These now cost 25 Energy to activate.
CHLOROMANCER
* Entropic Veil: Will no longer be overwritten by less effective buffs.
DRUID
* Satyr: Reduced size of the model; it’s now approximate in size to a Bahmi.
ELEMENTALIST
* Icy Carapace: Fixed an issue with the ability description and debuff tooltip. They now correctly show damage values.
INFILTRATOR [PvP]
* Fixed a number of ability tooltip issues.
INQUISITOR
* Soul Drain: No longer applies Clinging Spirit without the caster having spent any points on that ability. Changed tooltip to better indicate that this is a player-based area of effect ability.
* Bolt of Judgment: Fixed the Spell Power contribution on ranks 1-9.
* Clinging Spirit: Fixed the tooltip to reflect that this only increases magical damage taken.
* Life and Death Concord: Description now properly indicates that the effect may not occur again for 6 seconds, rather than 8.
JUSTICAR
* Righteous Mandate: No longer blocks itself from being recast on the same target.
* Doctrine of Loyalty: Rank 5 now properly removes a Conviction.
MARKSMAN
* Hit and Run, Controlled Fire, Close Quarters Combat, and Fire and Forget: Removed from global cooldown. Now cost 25 Energy to activate.
* Quick Reload: Removed from global cooldown.
* Retreat: Should now put you 20 meters back from your current location at use.
* Lightning Fury: Fixed a tooltip error so it properly indicates that this reduces armor by a fixed value, instead of a percentage. Tooltip also now updates when spending points in Collateral Damage.
* Fan Out: Tooltip now updates when you add points into Collateral Damage.
* On the Double, Gateway: The additional effect making you immune to Snares and Roots (when you’ve purchased Gateway) is now displayed on On the Double.
NECROMANCER
* Skeletal Zealot: Fixed ranks 1, 2, 4, and 5 to properly respawn if it was alive when the owner died in a Warfront.
NIGHTBLADE
* Fell Blades: Healing debuff should now be in the same stacking group as the Druid’s Spiteful Spirit.
* Ebon Fury: Taken off of global cooldown. Now costs 25 energy to activate.
PALADIN
* Balance of Power, Tip the Balance: Fixed an issue where these were being additionally affected by Attack Power, making the heal amount greater than it should have been.
PURIFIER
* Searing Transfusion: Will no longer consume effects that don’t actually modify it, such as Flashover, Enflamed Rejuvenation, or Greater Empowerment.
* Life of the Era: Fixed the tooltip to clear up confusion with the radius appearing to be the buff value.
* Fiery Blessing: No longer triggers the global cooldown, as the tooltip already claimed it did.
PYROMANCER
* Heat Wave, Internalize Charge: Will no longer be overwritten by less effective buffs.
* Withering Flames: Increased damage.
RANGER
* Fleeting Instinct: Fixed so that it doesn’t cause stealth to break when active.
* Master Huntsman: Fixed a spelling error in ability description.
* Track Beasts, Track Humanoids: Updated the tooltips to indicate that only one tracking ability can be active at a time.
REAVER
* Crest of the Abyss: Now properly applies its armor buff.
RIFTSTALKER
* Boosted Recovery: The incoming healing bonus has been reduced to 2-6%, down from 10-30%, to be in line with the Warlord ability Figurehead.
* Ruthless Stalker, Rift Barrier, Freedom of Movement, Hasted Time: No longer causes Stealth to break when using Shadow Shift, Shadow Stalk, Shadow Warp, and Flashback.
* Stalker Phase: No longer causes Stealth to break when using Shadow Stalk.
* Track Air Rifts: Updated the tooltip to indicate that only one tracking ability can be active at a time.
SABOTEUR
* Carpet Bombing: Taken off of global cooldown. Now costs 25 Energy to activate.
* Rapid Setup: Removed from global cooldown.
* Annihilation Bomb: Should now deal damage if the enemy is immune to stuns instead of failing both damage and stun components.
* Track Constructs: Updated the tooltip to indicate that only one tracking ability can be active at a time.
SHAMAN
* Frozen Earth: No longer stacks with other snares.
* Courage of the Bear: Fixed the tooltip to include restriction of only maintaining one Courage at a time.
* Bitter Wind: Tooltip now explains that this ability does not trigger a global cooldown.
* Lightning Hammer: Fixed Rank 7′s tooltip.
* Endless Winter: Will now show the icon with Show Ability Icons option enabled.
* Brutalize: Updated the icon to actually look like a bleed effect instead of using the same icon as Massive Blow.
STORMCALLER
* Arctic Blast: Now has a 20 second cooldown.
* Improved Electrocute: Now properly affects the cooldown of Electrocute.
TEMPLAR [PvP]
* Echoes of Ascension: Now also restores 20% mana.
* Blessing of the Stone, Creeping Remedy, Little Off the Top: All of these will now correctly appear with Show Ability Icons setting enabled.
VOID KNIGHT
* Discharge: To better fit with desired usage, Discharge has a few new changes. Cooldown has been changed to 8 seconds. Damage reduced to come in line with other large-hit abilities. The Damage effect is now increased by Attack Power, to scale better with characters and gear.
* Singularity: Tooltip now displays the correct durations for each Attack Point.
* Rift Summon: Fixed tooltip.
* Quality Care: Clarified the tooltip on this ability to help explain it better.
WARDEN
* Healing Cataract: Fixed a bug causing the mana cost to be calculated as a single-target heal rather than a raid heal.
* Crushing Wave: Range reduced to 20 meters.
* Overflow: Now with more actual heals!
WARLORD
* Intercept: Can now be used on allies that are behind the Warlord.
* Aspect of the Elements: Power cost changed to match with other Aspects.
* Empowered Strike: Threat generation has been increased to match Leader’s Mark.
ZONES
DROUGHTLANDS
* Podoxavus is no longer quite so spammy on death.
FREEMARCH
* There is a new porticulum at Knight’s Stand to make travel around Freemarch easier. We also added a path from one side of Smith’s Haven to the other.
* Washed Away: Reduced Mayor Jerrin’s respawn time.
* I Heard a Storm Was Coming: Reduced the Fathomlord’s respawn time.
* No Mercy for the Merciless: Reduced Iriri the Merciless’ respawn time.
* Burning Down the Hill: Increased the number of tents that can be set on fire, and decreased the respawn of kerosene urns. Decreased general frustration level by 80%.
IRON PINE PEAKS
* Fixed a missing quest – Protector of Your Weak – in the Guardian quest flow.
MERIDIAN
* Removed the obsolete reagent vendor. These were not the items you were looking for.
MOONSHADE HIGHLANDS
* Hammerlord Post has more generally ‘interesting’ things going on in it.
* Polish to loot tables for Rift events.
SCARLET GORGE
* The Living and the Dead: Now with voiceover!
SCARWOOD REACH
* In the Blighted Pit, characters with pets should no longer aggro Gnarlbone while he is still behind his energy field.
* Rift – Eaters of the Dead: The Sable Broodmother should now be killable.
SILVERWOOD
* The Uncovered Grave that can occasionally be found in Treant’s Grove is now home to some Undead who don’t particularly like their crypt being disturbed.
STILLMOOR
* Death faction NPCs are now friendly with their buddies, the Death Rift NPCs.
STONEFIELD
* Rift – Deepstrike Summons: Skarn in this Rift event no longer have extra health and damage boosts.
DUNGEONS AND RAIDS
* Water, Life, Death, and Air Raid Rifts are now available.
* Fixed Raid readycheck behavior. Indicators will now clear properly when leaving a group. Failing a readycheck now has a sound effect.
* Fixed a bug with parties disbanding and reforming inside an instance not being properly joined to that instance.
ABYSSAL PRECIPICE
* Iceclaw Skuttler’s Shell Shock no longer crits, and has reduced damage.
FALL OF LANTERN HOOK
* Rorf’s Infected Wound should now properly remove when the target reaches full health.
KING’S BREACH
* Flesheater Autoch’s Wounding Charge now deals less damage.
RUNIC DESCENT
* A number if item drops in this zone were set to an incorrect level. These have been corrected and items upgraded to match with their new, proper level requirement.
* Eliam the Corrupted: Fixed a bug where Wretched Souls were not casting Wretched Union during this encounter.
PVP/WARFRONTS
* Whitefall Steppes: If you manage to get the other team’s Sourcestone into your own starting area, it will return to its spawn point.
* Rewards from Warfront quests no longer have a required level to use.
* Embrace the End: Quest now rewards The Moribund notoriety, instead of Eldritch Seekers.
* Quests that require winning 5 matches of a given Warfront no longer give multiple updates for each member of the raid who is on the quest.
CRAFTING
* Expert Dungeons now drop recipes for Apothecary and Runecrafting.
* Parchment and Vellum recipes are once again available from any Artificer Trainer.
* Planar faction merchants now have new Runecrafting recipes. These include Planar resistance runes and, in some cases, unique-flagged Planar runes.
* Recipes purchased from Planar faction merchants can no longer be resold for silver.
* The Runecrafting Artisan Store now offers some new Master level recipes. Pure stat runes for weapons and three unique Planar runes have recipes for sale.
* The Apothecary recipes offered by the Arcane Hand, Dragonslayer Covenant, Order of Mathos, and Icewatch have been changed. Heroic Manasurge Vial, Heroic Fortified Vial, and Heroic Enduring Vials have been removed. New recipes for Heroic Warding Potion, Heroic Philter of Power, Sheepish Concoction, and Exalted Bottle of Tricks have been added in their place.
* Removed faction requirement to purchase Runecrafting and Apothecary Artisan recipe scrolls.
* Fixed an issue where the Light Seafoam Dye recipe scroll required 90 skill to use instead of 110, which was the recipe’s actual requirement to craft.
* The Favor quartermasters in Meridian and Sanctum now offer Runecrafting recipes for Valorous Runes.
* Fixed an issue where Rugged Fabric was not combining properly into Processed Cloth.
* Updated Riding Chaps, Insoles, Padding, and Whetstones. All of these temporary items now have a duration of four hours, rather than 5-30 minutes.
* Recipe for Ceremonial Visage now requires Stillmoor-appropriate drops instead of Iron Pine drops.
* Soft Tissue Boots can now be Runebroken.
* Werewolves can now be Butchered.
* Renamed Icebound Tear to Icebound Heart.
* All items sold from Vendors can no longer be Salvaged or broken down with Runebreaking.
ITEMS
* Fixed a bug causing some items to reset their cooldowns when teleporting or logging out and in.
* Potions that grant Charge now display what they’re modifying in the combat log.
* Iron Claw Shooter: Fixed so it boosts Attack Power instead of Spell Power.
* Amphibious Brew: Corrected duration to 8 minutes.
* The PvP reward, Diminishing Helm: This was improperly set as a breastplate. Fixed it to go on your head instead.
GRAPHICS AND AUDIO
* Changed overhead PvP Quest icons to be color coded based on faction.
* Added new PvP mouse cursors.
* Fixed missing projectile effect on Flame Spear.
* Improved lighting for more natural-looking character skin.
* Updated a bunch of Soul ability sounds.
* The ‘UI Volume’ slider no longer affects non-environmental background noise anymore.
* Additional volume mix tuning for relative loudness/quietness of audio.
* The camera should work better with underwater clipping, making it so you aren’t seeing above and below water at the same time.
COMMANDS AND MACROS
* When replying to a tell, you can now hit Tab to cycle through names of people you’ve recently received /tells from.
* The macro system now supports the /suppressmacrofailures command, which will block the “Can only cast one ability per macro” and other messages generated by any commands following the /suppressmacrofailures entry.
* A macro’s #show will now work after training up ranks in a #show’n ability.
* Fixed mousebutton 3, 4, and 5 + a keyboard modifier key (SHIFT, ALT, CTRL) not working very well when bound to an action bar.
* Also fixed mousebutton 3, 4, and 5 hiding the cursor.
* /wink correctly prints the wink emote text, rather than /flirt’s.
* Substitution tokens such as %t, %R, etc, now work in /tweets.
UI/SETTINGS
* You can now set how many quests to track on-screen at once (up to 10) by changing the setting in the Interface -> Display category.
* The mouse cursor should now correctly change to the glowing or greyed out gauntlet to indicate whether you can cast a spell on a ground target, Salvage, or Runebreak.
* The Auction House now properly  saves and displays the duration of the last posted auction.
* Planar Augments are now removed from the Crafting display after they’ve been used to create an item.
* Moved quest log indicators to the correct location for quests that group members are also on.
* Friend login/logout messages are now displayed in the chat window. Added an option under Social settings to toggle these notifications.
* Edit Layout mode: It’s now possible to enter decimal points into the scale/alpha setting boxes.
* Additional Edit Layout improvements.
* Mount icons on toolbars will now properly grey out when inside instances.
* We also display a better error message when you’re blocked from mounting in an area, rather than ‘Invalid Target’.
* Added support for additional Turkish chat characters.
================================
Alpha 28-14-A3/3/2011
GENERAL GAMEPLAY* You can now link locations in chat! Just like other links, shift-right-click your map or minimap while entering chat text. Clicking someone’s location link in chat will place a waypoint on your own map.* You can now swim up using the jump key while also in mouselook mode (default: right mouse button to look around).* Added a custom error if you cannot use a questgiving item.* Raid groups roaming across the lands to destroy non-Rift/Invasion content will see lowered experience rewards.
RIFTS AND INVASIONS* Fixed a bug during Major Rifts where low ranking contributors wouldn’t get Planarite. All contributors should receive at least some Planarite.* Reduced the amount of zone event participation required to earn the rare Sourceshards.* Experience for appropriately sized groups relative to the difficulty of Rift, Invasion, and Foothold content has been returned to higher amounts as seen previously in Beta. * Experience for Rift, Invasion, and Foothold content now scales down from these increased levels when very oversized groups are participating – with the net result being that very large groups should see experience values similar to the amounts granted prior to this update. Smaller groups will see increased experience reward.* Added additional fail-safes to ensure Colossi bosses appear at the end of events.
CULT SAGA* Links in the pages of the book ‘Clever Kehmeh’ have been fixed so all seven pages are readable.* Anthousa Mona and Kaspar Massi have updated character models. Kaspar also has a new voice!* The necklace rewards for the Epic Cult Saga have had their power increased.
ANCIENT WARDSTONES* Quests for Ancient Wardstones are now labeled as such in your quest journal. * After turning in quests at some Ancient Wardstones, a Rare Planar Goods Merchant might appear so you can purchase sweet gear with the currency you just earned.
COMBAT* Abilities and other effects that increase the duration of other effects now do so before that duration calculation is modified by diminishing returns. * You can no longer cycle between ranged and melee weapons while casting an ability.
SOULS* Clerics: Fixed a bug causing some procced heals to consume effects that modify next heal.
ARCHON* Ashen Defense: Corrected the debuff tooltip to match the ability description.
ASSASSIN* Expose Weakness: Fixed a bug so that the charges of this ability are only consumed by physical damage effects. Also fixed so this correctly adds extra damage.* Poison Malice: Removed from global cooldown. Now costs 25 Energy to activate.
BARD* Deafening Music: This ability now updates the tooltip damage numbers for Coda of Fury and Coda of Wrath.* Virtuoso: Removed from global cooldown. Now costs 25 Energy to activate.* Coda of Cowardice: Debuff should now be in the same stacking group as the Archon’s Ashen Defense and the Shaman’s Vengeance of the Piercing Cold.
BLADEDANCER* Dancing Steel: Fixed so that it includes immunity to knockback when active.* Blade Tempo, Blade and Soul Parity, Dualism, Double Coup: Removed from global cooldown. These now cost 25 Energy to activate.
CHLOROMANCER* Entropic Veil: Will no longer be overwritten by less effective buffs.
DRUID* Satyr: Reduced size of the model; it’s now approximate in size to a Bahmi.
ELEMENTALIST* Icy Carapace: Fixed an issue with the ability description and debuff tooltip. They now correctly show damage values.
INFILTRATOR [PvP]* Fixed a number of ability tooltip issues.
INQUISITOR* Soul Drain: No longer applies Clinging Spirit without the caster having spent any points on that ability. Changed tooltip to better indicate that this is a player-based area of effect ability.* Bolt of Judgment: Fixed the Spell Power contribution on ranks 1-9.* Clinging Spirit: Fixed the tooltip to reflect that this only increases magical damage taken.* Life and Death Concord: Description now properly indicates that the effect may not occur again for 6 seconds, rather than 8.
JUSTICAR* Righteous Mandate: No longer blocks itself from being recast on the same target.* Doctrine of Loyalty: Rank 5 now properly removes a Conviction.
MARKSMAN* Hit and Run, Controlled Fire, Close Quarters Combat, and Fire and Forget: Removed from global cooldown. Now cost 25 Energy to activate.* Quick Reload: Removed from global cooldown.* Retreat: Should now put you 20 meters back from your current location at use.* Lightning Fury: Fixed a tooltip error so it properly indicates that this reduces armor by a fixed value, instead of a percentage. Tooltip also now updates when spending points in Collateral Damage.* Fan Out: Tooltip now updates when you add points into Collateral Damage.* On the Double, Gateway: The additional effect making you immune to Snares and Roots (when you’ve purchased Gateway) is now displayed on On the Double.
NECROMANCER* Skeletal Zealot: Fixed ranks 1, 2, 4, and 5 to properly respawn if it was alive when the owner died in a Warfront.
NIGHTBLADE* Fell Blades: Healing debuff should now be in the same stacking group as the Druid’s Spiteful Spirit.* Ebon Fury: Taken off of global cooldown. Now costs 25 energy to activate.
PALADIN* Balance of Power, Tip the Balance: Fixed an issue where these were being additionally affected by Attack Power, making the heal amount greater than it should have been.
PURIFIER* Searing Transfusion: Will no longer consume effects that don’t actually modify it, such as Flashover, Enflamed Rejuvenation, or Greater Empowerment.* Life of the Era: Fixed the tooltip to clear up confusion with the radius appearing to be the buff value.* Fiery Blessing: No longer triggers the global cooldown, as the tooltip already claimed it did.
PYROMANCER* Heat Wave, Internalize Charge: Will no longer be overwritten by less effective buffs.* Withering Flames: Increased damage.
RANGER* Fleeting Instinct: Fixed so that it doesn’t cause stealth to break when active.* Master Huntsman: Fixed a spelling error in ability description.* Track Beasts, Track Humanoids: Updated the tooltips to indicate that only one tracking ability can be active at a time.
REAVER* Crest of the Abyss: Now properly applies its armor buff.
RIFTSTALKER* Boosted Recovery: The incoming healing bonus has been reduced to 2-6%, down from 10-30%, to be in line with the Warlord ability Figurehead.* Ruthless Stalker, Rift Barrier, Freedom of Movement, Hasted Time: No longer causes Stealth to break when using Shadow Shift, Shadow Stalk, Shadow Warp, and Flashback.* Stalker Phase: No longer causes Stealth to break when using Shadow Stalk.* Track Air Rifts: Updated the tooltip to indicate that only one tracking ability can be active at a time.
SABOTEUR* Carpet Bombing: Taken off of global cooldown. Now costs 25 Energy to activate.* Rapid Setup: Removed from global cooldown.* Annihilation Bomb: Should now deal damage if the enemy is immune to stuns instead of failing both damage and stun components.* Track Constructs: Updated the tooltip to indicate that only one tracking ability can be active at a time.
SHAMAN* Frozen Earth: No longer stacks with other snares.* Courage of the Bear: Fixed the tooltip to include restriction of only maintaining one Courage at a time.* Bitter Wind: Tooltip now explains that this ability does not trigger a global cooldown.* Lightning Hammer: Fixed Rank 7′s tooltip.* Endless Winter: Will now show the icon with Show Ability Icons option enabled.* Brutalize: Updated the icon to actually look like a bleed effect instead of using the same icon as Massive Blow.
STORMCALLER* Arctic Blast: Now has a 20 second cooldown.* Improved Electrocute: Now properly affects the cooldown of Electrocute.
TEMPLAR [PvP]* Echoes of Ascension: Now also restores 20% mana.* Blessing of the Stone, Creeping Remedy, Little Off the Top: All of these will now correctly appear with Show Ability Icons setting enabled.
VOID KNIGHT* Discharge: To better fit with desired usage, Discharge has a few new changes. Cooldown has been changed to 8 seconds. Damage reduced to come in line with other large-hit abilities. The Damage effect is now increased by Attack Power, to scale better with characters and gear.* Singularity: Tooltip now displays the correct durations for each Attack Point.* Rift Summon: Fixed tooltip.* Quality Care: Clarified the tooltip on this ability to help explain it better.
WARDEN* Healing Cataract: Fixed a bug causing the mana cost to be calculated as a single-target heal rather than a raid heal.* Crushing Wave: Range reduced to 20 meters.* Overflow: Now with more actual heals!
WARLORD* Intercept: Can now be used on allies that are behind the Warlord.* Aspect of the Elements: Power cost changed to match with other Aspects.* Empowered Strike: Threat generation has been increased to match Leader’s Mark.
ZONES
DROUGHTLANDS* Podoxavus is no longer quite so spammy on death.
FREEMARCH* There is a new porticulum at Knight’s Stand to make travel around Freemarch easier. We also added a path from one side of Smith’s Haven to the other.* Washed Away: Reduced Mayor Jerrin’s respawn time.* I Heard a Storm Was Coming: Reduced the Fathomlord’s respawn time.* No Mercy for the Merciless: Reduced Iriri the Merciless’ respawn time.* Burning Down the Hill: Increased the number of tents that can be set on fire, and decreased the respawn of kerosene urns. Decreased general frustration level by 80%.
IRON PINE PEAKS* Fixed a missing quest – Protector of Your Weak – in the Guardian quest flow.
MERIDIAN* Removed the obsolete reagent vendor. These were not the items you were looking for.
MOONSHADE HIGHLANDS* Hammerlord Post has more generally ‘interesting’ things going on in it.* Polish to loot tables for Rift events.
SCARLET GORGE* The Living and the Dead: Now with voiceover!
SCARWOOD REACH* In the Blighted Pit, characters with pets should no longer aggro Gnarlbone while he is still behind his energy field.* Rift – Eaters of the Dead: The Sable Broodmother should now be killable.
SILVERWOOD* The Uncovered Grave that can occasionally be found in Treant’s Grove is now home to some Undead who don’t particularly like their crypt being disturbed.
STILLMOOR* Death faction NPCs are now friendly with their buddies, the Death Rift NPCs.
STONEFIELD* Rift – Deepstrike Summons: Skarn in this Rift event no longer have extra health and damage boosts.
DUNGEONS AND RAIDS* Water, Life, Death, and Air Raid Rifts are now available.* Fixed Raid readycheck behavior. Indicators will now clear properly when leaving a group. Failing a readycheck now has a sound effect.* Fixed a bug with parties disbanding and reforming inside an instance not being properly joined to that instance.
ABYSSAL PRECIPICE* Iceclaw Skuttler’s Shell Shock no longer crits, and has reduced damage.
FALL OF LANTERN HOOK* Rorf’s Infected Wound should now properly remove when the target reaches full health.
KING’S BREACH* Flesheater Autoch’s Wounding Charge now deals less damage.
RUNIC DESCENT* A number if item drops in this zone were set to an incorrect level. These have been corrected and items upgraded to match with their new, proper level requirement.* Eliam the Corrupted: Fixed a bug where Wretched Souls were not casting Wretched Union during this encounter.
PVP/WARFRONTS* Whitefall Steppes: If you manage to get the other team’s Sourcestone into your own starting area, it will return to its spawn point.* Rewards from Warfront quests no longer have a required level to use.* Embrace the End: Quest now rewards The Moribund notoriety, instead of Eldritch Seekers.* Quests that require winning 5 matches of a given Warfront no longer give multiple updates for each member of the raid who is on the quest.
CRAFTING* Expert Dungeons now drop recipes for Apothecary and Runecrafting.* Parchment and Vellum recipes are once again available from any Artificer Trainer.* Planar faction merchants now have new Runecrafting recipes. These include Planar resistance runes and, in some cases, unique-flagged Planar runes.* Recipes purchased from Planar faction merchants can no longer be resold for silver.* The Runecrafting Artisan Store now offers some new Master level recipes. Pure stat runes for weapons and three unique Planar runes have recipes for sale.* The Apothecary recipes offered by the Arcane Hand, Dragonslayer Covenant, Order of Mathos, and Icewatch have been changed. Heroic Manasurge Vial, Heroic Fortified Vial, and Heroic Enduring Vials have been removed. New recipes for Heroic Warding Potion, Heroic Philter of Power, Sheepish Concoction, and Exalted Bottle of Tricks have been added in their place.* Removed faction requirement to purchase Runecrafting and Apothecary Artisan recipe scrolls.* Fixed an issue where the Light Seafoam Dye recipe scroll required 90 skill to use instead of 110, which was the recipe’s actual requirement to craft.* The Favor quartermasters in Meridian and Sanctum now offer Runecrafting recipes for Valorous Runes.* Fixed an issue where Rugged Fabric was not combining properly into Processed Cloth.* Updated Riding Chaps, Insoles, Padding, and Whetstones. All of these temporary items now have a duration of four hours, rather than 5-30 minutes.* Recipe for Ceremonial Visage now requires Stillmoor-appropriate drops instead of Iron Pine drops.* Soft Tissue Boots can now be Runebroken.* Werewolves can now be Butchered.* Renamed Icebound Tear to Icebound Heart.* All items sold from Vendors can no longer be Salvaged or broken down with Runebreaking.
ITEMS* Fixed a bug causing some items to reset their cooldowns when teleporting or logging out and in.* Potions that grant Charge now display what they’re modifying in the combat log.* Iron Claw Shooter: Fixed so it boosts Attack Power instead of Spell Power.* Amphibious Brew: Corrected duration to 8 minutes.* The PvP reward, Diminishing Helm: This was improperly set as a breastplate. Fixed it to go on your head instead.
GRAPHICS AND AUDIO* Changed overhead PvP Quest icons to be color coded based on faction.* Added new PvP mouse cursors.* Fixed missing projectile effect on Flame Spear.* Improved lighting for more natural-looking character skin.* Updated a bunch of Soul ability sounds.* The ‘UI Volume’ slider no longer affects non-environmental background noise anymore.* Additional volume mix tuning for relative loudness/quietness of audio.* The camera should work better with underwater clipping, making it so you aren’t seeing above and below water at the same time.
COMMANDS AND MACROS* When replying to a tell, you can now hit Tab to cycle through names of people you’ve recently received /tells from.* The macro system now supports the /suppressmacrofailures command, which will block the “Can only cast one ability per macro” and other messages generated by any commands following the /suppressmacrofailures entry.* A macro’s #show will now work after training up ranks in a #show’n ability.* Fixed mousebutton 3, 4, and 5 + a keyboard modifier key (SHIFT, ALT, CTRL) not working very well when bound to an action bar.* Also fixed mousebutton 3, 4, and 5 hiding the cursor.* /wink correctly prints the wink emote text, rather than /flirt’s.* Substitution tokens such as %t, %R, etc, now work in /tweets.
UI/SETTINGS* You can now set how many quests to track on-screen at once (up to 10) by changing the setting in the Interface -> Display category.* The mouse cursor should now correctly change to the glowing or greyed out gauntlet to indicate whether you can cast a spell on a ground target, Salvage, or Runebreak. * The Auction House now properly  saves and displays the duration of the last posted auction.* Planar Augments are now removed from the Crafting display after they’ve been used to create an item.* Moved quest log indicators to the correct location for quests that group members are also on.* Friend login/logout messages are now displayed in the chat window. Added an option under Social settings to toggle these notifications.* Edit Layout mode: It’s now possible to enter decimal points into the scale/alpha setting boxes.* Additional Edit Layout improvements.* Mount icons on toolbars will now properly grey out when inside instances.* We also display a better error message when you’re blocked from mounting in an area, rather than ‘Invalid Target’.* Added support for additional Turkish chat characters.
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