Wednesday, May 09, 2018

Blythe’s Prime Design Challenge!






Dimensioneering on Prime? It’s a BIG DEAL! Veteran “Dimensionerd” Blythe is running a challenge on Vigil just for you! Let’s see if we can inspire a few more people to build out their homes and dreams on Prime!


You can’t keep a good Dimensioneer down! When it was first learned that Prime: Vigil was a progression server with a probable end date, many folks said “NO WAY!” to building out dimensions on this brand new service… but that didn’t last long. Blythe leads the charge of driven builders working within the sharp constraints of a new server economy with limited drops, and as you can see by the cozy home above, amazing things can be accomplished!


Now Blythe is running a Prime: Vigil Dimensioneering challenge!


PRIME DESIGN!

Playing on Prime means starting from scratch…new characters, small bags, and we also start with small piles of dimension items…what can we do with them?!

Let’s find out!


WHEN:

April 17 – May 31. (All entries must be open no later than 9pm EST/6pm PDT on May 31st.)


WHAT TO DO:

  1. Choose a theme. A house? A bar? A picnic? A jumping puzzle? A wedding chapel? Whatever makes you happy!
  2. Give your dimension a name that fits the theme 
  3. Reply to this thread with the following information:
  • Dimension Owner’s name
  • Name of Dimension
  • Optional: any details about your theme you’d like to share


JUDGING CRITERIA

1. How well your theme is represented. (Is it a house with rooms to eat/sleep? Is it a bonfire party with food/chairs? Is it a garden with gazebo and morphed wildlife? Is it a jump puzzle with cool ending scene?)


2. Creativity and ingenuity. (Did you use something out of the ordinary? Did you make something unexpected out of something common?)


3. Quality of build. (Did you try to place items so they lined up without gaps? Is anything floating in the air when it shouldn’t be? Is there flickering from overlapped objects?)


PRIZES!


Trion has generously donated prizes for the top 3 winners (thank you!)


First, Second, and Third Place winners will each receive a special Dimension Key, along with 30 Days of Patron time! (The exact keys are a mystery right now, as they’re being set up for this contest. Details to come!)

In addition, I will personally be awarding 3 random winners some personal Prime “design“ for your building toons! Your choice of….

Hair Color Bundle, Skin Color Set Bundle, Extended Hair Style Set, Faction Change Scroll, or Last Name Scroll

*Note* entries must have used at least 50 items placed to be eligible for the random drawing (to avoid someone just opening a dim, putting one object down and calling it a day, heh)


ADDITIONAL DETAILS:


  1. Contest dims can be public or private up until judging, it is up to you if you’d like to keep it under wraps. 
  2. Only privately owned dimensions may be entered. (no guild dims for this contest)
  3. If you have a friend that is helping you, that’s ok. However, only the dimension owner will be able to claim the prize.
  4. All dimension items can be used (crafted, dropped, fished, store purchased etc, premade structures to planks…all are welcome. Creativity and how you use them is what counts!)
  5. Builds begun before this contest ARE eligible should you choose to enter. Vigil is still in its infancy as a shard, and so are all the dims! 
  6. Ideas should be your own, so saved sets from Dimensionaddicts website belonging to another builder cannot be used.
  7. One entry per account, please. (If you happen to have more than one Prime account to play more characters, you may enter once for each though!)
A note to new builders: This is a GREAT chance to jump in and give it a try! Not sure what “morphing” means? Check this link originally posted by the fabulous Kiwi: Morphing tutorial

Any questions? Please post them to this forum thread so both questions and answers can be shared with everyone.

Happy building Vigil, I’m excited to see what you come up with!

Enter…






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Tuesday, May 08, 2018

Prime: Vigil Challenge III





My how time flies! Ascended, your third Prime challenge can be seen on the horizon! This time, we are focusing on a new challenge coming to both Prime and Live, as well as showcasing Twisted Artifacts and Crafting Rifts to Prime.


The Second PRIME: VIGIL Challenge ends on May 17th, so you still have time to hit your goals in that! We’ll announce the winners the following week. [link to Challenge II blog]

Now On to Challenge III!

The third challenge starts on May 18, 2018 at 12:01 AM PDT (7:00 AM UTC),

and ends on June 15, 2018 at 11:59 PM PDT (7:00 PM UTC 05/18/18)

THE SEEKER

DeadSimon has lost a large number of Confounded Contraptions across old Mathosia. Collect all 110 to earn his everlasting gratitude!

The top three finishers and three who completed it any time during the event will receive the unreleased Demonette Wings, many months in advance of general release. In fact, the winners will get both the mount and costume versions of the wings!

Everyone who finishes this achievement, forevermore, gains the title: “The Confounded.” It’s a new achievement (for Live and Prime) and will continue past the challenge phase.

Note: the contraptions are much, MUCH smaller than the one shown in the image below!



CRAFTING RIFTS CHALLENGE

Prime players have been looking for Crafting Rifts for some time, and we have too – here’s how to use them to complete an official challenge!

Think you’re dedicated enough? Are you up for three hundred Crafting Rifts? We know some of you are!

First three to complete and three randomly drawn from all who complete during the event: A unique title that we want to open up to your ideas. Send us your suggestions!


TWISTED ARTIFACTS CHALLENGE


More mayhem ensues as the coveted Twisted Artifacts become an even more valuable target on Prime. This is your advance notice to gather enough planarite to purchase Omen Sight or Quantum Sight in advance! Starting at the event kickoff on May 18th, collect 500 Twisted Artifacts! Sorry, the ones already in your pockets do not count.
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Tuesday, May 01, 2018

Live Event: Caduto’s Maze of Madness! 05/20





PLAYER-RUN EVENT! Our beloved puzzle-guru and achievement hunter Caduto became infected with Dead Simon’s madness and created a dimensional maze to challenge all those who were brave (or foolhardy) enough! Rumor has it that some time ago, a few fearless Telarans, lured by the promising rewards, entered the maze, but none of them were ever seen again…


On Sunday, the May 20th, 2018, the maze will reopen and you’ll have a chance to prove yourselfand earn awesome rewards! You do not need to sign up for the event, just be there in time when the gates open!





What?
A public race through a huge maze in a dimension. Will you be the first to find the way out?

Who?
Everyone who wants to participate! All you need is a character on Gelidra (EU)! A level 1 character is fine, so you can also make a new character to participate if you are from NA or Prime!

When?
Sunday, 2018-05-20 at 12:00 noon Pacific/ 19:00 UTC (EU Server Time)

Where?
Caduto’s Dimension “Maze of Madness” on Gelidra (EU)

Prizes
The first 3 who make it through the maze will be rewarded with awesome prizes! Additionally, there are 40 artifacts hidden in the maze. The person who collects most of them and successfully leaves the maze within the time limit of 1 hour, will be rewarded a special prize!
  • 1st prize
  • 2nd prize
  • 3rd prize
  • Special prize: most artifacts

Each of these will win their choice of several cool mounts (Live players) or Patron Pass (Prime players). First place will get to choose first! By the way, the person with the most artifacts could also place in the top three, earning TWO mounts (or Patron Passes). If the player is from NA, a mount can be rewarded on their home server. Sorry Prime folks, no mounts for you!
Prizes provided by Trion and the RIFT Dev team.


You prefer to watch the show instead of participating? Join the spectator area of the dimension, or join us on twitch.tv/seshatar!

There might also be giveaways on Twitch for you!

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Sunday, April 29, 2018

Prime: Omega PTS Opening Soon!



RIFT PTS will soon offer a second server at shard select: Omega!
We’ve been hard at work on this project over the weekend, which will allow us to better test features and balance before sending them to Prime. The current plan is to release it on Monday, April 30th. We’ll be sure to update forums and socials when it spins up!



What’s the difference?

“Omega” runs on a Prime config and will have a test build of unreleased Prime changes on it.
“PTS” runs on a Live config with access to all Live classes/levels/abilities.

We plan to set up boost NPCs on Omega to allow characters set level and gear (unlike Live’s PTS, you can’t copy a Prime character to Omega at this time)
The main purpose of Omega is to make soul balance changes visible on the Prime configuration before publish.

It is important to mention that many of these changes will apply to both Live and Prime, where Prime is a subset of Live.
Souls on both services will benefit over time from the Omega PTS!


PTS/OMEGA PATCH NOTES


BUFF STACKING GROUPS
Updated buff stacking for numerous abilities across all callings for both passive and active buffs. Many of these were giving inappropriate bonuses due to being placed in an incorrect stacking group.

Cleric
– Defiler – Unstable Transformation (Normal and Legendary)
– Druid – Resounding Blow (Legendary)
– Druid – Nature’s Edict
– Inquisitor – Perseverance (Legendary)
– Inquisitor – Radical Coalescence (Legendary)
– Mastery – Divine Favor
– Runeshaper – Rune of Castigation (Smiting Force Buff)
– Runeshaper – Seal of Vulnerability (Normal and Legendary)
– Runeshaper – Inscribe Fate (Normal and Legendary)
– Shaman – Crushing Blow (Legendary)
– Shaman – Furious Assault (Legendary)

Mage
– Archon – Illuminate (Legendary – Illuminated Earth buff)
– Arbiter – Arcane Shielding
– Arbiter – Biting Wind (Legendary)
– Arbiter – Mana Aegis
– Chloromancer – Radiant Spores (Legendary)
– Dominator – Neural Prod (Legendary)
– Elementalist – Cycle of Fury
– Elementalist – Prismatic Volley (Legendary – Prismatic Cycle buff)
– Frostkeeper – Cold Front
– Frostkeeper – Transcendent Abjuration (Legendary)
– Harbinger – Storm Slash (Legendary)
– Harbinger – Combat Mastery
– Necromancer – Soul Bond (Legendary)
– Necromancer – Death’s Ally (Damage boost for pets)
– Pyromancer – Fusillade (Legendary – Passive Cinder Burst boost)
– Warlock – Void Barrage (Legendary – Passive DoT boost)
– Warlock – Neddra’s Grasp (Legendary)

Primalist
– Berserker – Primal Avatar: Tiger (Legendary – Underworld Shards buff)
– Berserker – Icy Cleave (Legendary)
– Maelstrom – Flashpoint Beacon
– Maelstrom – Hot to the Touch
– Maelstrom – Scald (Legendary)
– Dervish – Lashing Wind
– Dervish – Seismic Smash (Normal and Legendary)
– Dervish – Font of Savagery
– Dervish – Quick Breeze
– Farseer – Thread of Fate
– Farseer – Twisted Fate
– Farseer – Empower Self
– Preserver – Essence Flow
– Preserver – The Coming Storm
– Preserver – Invigorate (Normal and Legendary)
– Preserver – Vine Whip (Legendary)
– Primal Lord – Bloodletting
– Primal Lord – Paired Strikes
– Primal Lord – Circle of Life
– Primal Lord – Harmony of Life
– Primal Lord Font of Bloodlust (Normal and Legendary)
– Primal Lord – Scything Strike (Normal and Legendary)
– Primal Lord – Stingers Spines
– Primal Lord – Rip and Tear
– Titan – Titan’s Fury
– Titan – Earthquake
– Titan – Living Wall
– Vulcanist – Vorpal Salvo (Legendary)

Rogue
– Assassin – Master of Poisons (Legendary)
– Marksman – Barbed Shot
– Mastery – Repetitive Strikes
– Physician – Maintenance Therapy (Legendary)
– Saboteur – Final Countdown
– Saboteur – Last Ditch Effort (Legendary)
– Saboteur – Time Bomb
– Ranger – Ace Shot (Legendary)
– Ranger – Animalism (Legendary)
– Ranger – Call: Razorbeast (Legendary)
– Tactician – Energy Alteration
– Tactician – Curative Engine

Warrior
– Mastery – Precision Strikes
– Paladin – Shield of the Hero
– Paladin – A Good Defense
– Paladin – Wall of Light
– Liberator – Liberation Treatment
– Reaver – Shadow of Dread (Legendary)
– Reaver – Septic Wounds
– Tempest – Lighting Torrent (Legendary)
– Warchanter – Combat Medic
– Warchanter – Vim
– Warlord – Everything is a Weapon (Legendary)
– Warlord – Piercing Thrust
– Warlord – Sergeant’s Order (Legendary)
– Void Knight – Accord of Resilience
– Void Knight – Protective Shield


CLERIC


JUSTICAR
– Fixed an issue where the Justicar’s Even Justice ability would proc its legendary effects with its normal version.

RUNESHAPER
– Seal of Vulnerability: Bonus Rune of Smiting damage from Legendary Seal of Vulnerability can now only be triggered by the Seal’s original caster.
– Rune of Travail: Fixed an issue where Rune of Travail, with the Powered Inscription talent, could occasionally refresh a normal Seal of Vulnerability with the legendary version.
– Rune of Travail: Fixed another issue where Rune of Travail, with the Powered Inscription talent, would refresh Seal of Pain with Seal of Vulnerability instead.
– Seal of Enhancement: Fixed a minor issue where an extra debuff effect would appear on the target momentarily when Seal of Enhancement was cast.
– Rune of Smiting – Updated the debuff tooltip from the Rune Layering talent to indicate how much damage will be done.

SENTINEL
– Light of Redemption (Legendary) – Updated the tooltip to show the % damage reduction granted to the target


MAGE


FROSTKEEPER
– Inner Might: Should now properly max out at one stack.

HARBINGER
– Eldritch Armor: Fixed an issue where Bloom would consume the reactive buff.


PRIMALIST


PRIMAL LORD
– Scything Strike (Legendary) – Previously the tooltip of the ability was incorrectly listing the damage increase for the next ability at 50%. The damage increase is actually 15%. The tooltip has been corrected to show the actual value of the buff. This is only an update to the tooltip, no functionality of the ability has been changed.

VULCANIST
– Vorpal Salvo (Legendary) – Updated the tooltip to show the amount of increase provided to Stroke of Brilliance.


ROGUE


BARD
– Reworked the behind-the-scenes setup of Resonance to cause less ability system load. This should cause no functional changes to the way Resonance works with Motifs of Bravery, Regeneration, and Tenacity.

SABOTEUR
– Bombs Away! – Fixed an issue where Bombs Away! would stop causing Detonate to grant a combo point after respawning from death.



WARRIOR

– Fixed an issue where Warriors would have negative energy regeneration with their eternal weapon equipped and the Warchanter buff Deep Breaths active.
– Fixed an issue where the Warrior’s energy bar would bounce between 0 and 20 several times when the energy regeneration buff from their eternal weapon was applied.

CHAMPION
– Grim Satisfaction – Removed the internal cooldown on the proc.
– Mired – Increase damage bonus to 4/8/12%. Up from 3/6/9%.

LIBERATOR
– Liberation Treatment – Updated the tooltip to show the % increase healing applied to non-Liberator healing abilities.

PARAGON
– Flowing Strikes: Updated the tooltip to improve clarity. Modified how Flowing Strikes and Improved Flowing Strikes works. The character will now only get a single buff, either Flowing Strikes or Improved Flowing Strikes. Improved Flowing Strikes now provides boththe crit bonus from Flowing Strikes and its previous damage boost.
– Force of Will – Now also increases crit damage of Follow Up Attacks by an additional 3/6/9%.
– Turn the Blade – Reduced the damage and healing penalty to 20%.
– Analyze Weakness – Now reduces the damage and healing penalty from Turn the Blade to 15/10% for Paragon abilities.
– Weapon Master – Now also reduces the cooldown of Flurry by 7.5/15s.

RIFTBLADE
– Blade of the Ascended (Legendary): Updated the additional portion of the Legendary tooltip to read, “Casting a Finisher reduces the delay between your auto-attacks by 75% for 10 seconds.” This is to clarify what the effect does and does not change any functionality of the ability.
– Improved Avatar – Updated tooltip for better clarity on what is being changed.
– Avatar of the Rift – Changed Elemental damage to Non Physical damage. This is done for terminology consistency within the soul.
– Elemental Flux – Increased the Blade buff proc chance bonus to 5/10/15/20/25%.
– Burst Synergy – Reduced cooldown from 1 min to 45s.
– Improved Frost Strike – Now also increases damage from Finishers by 5/10%.
– Elemental Caress – Now increases damage by 3/6%. Up from 2/4%.
– Intensify – Modified to, “Increases Critical Hit Chance by 2/4/6% and Critical Hit Damage by 5/10/15%.
– Enhanced Burst – Now also adds a 25% chance for hitting with a Burst ability to award 1/2 combo points.

WARLORD

– Defensive Posture: Fixed an incorrect tooltip.
– Everything is a Weapon (Legendary) – Updated the tooltip to show the % damage increase instead of saying “double”.
– Piercing Thrust – Updated the tooltip to show the % damage increase if used after a Warlord finisher instead of saying “greatly increased”.
– One Two Punch – Reworded Base Damage to just Damage.
– Precise Strikes – Reworded Base Damage to just Damage.
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Friday, April 27, 2018

RIFTstream 04/27: Hosting LunamileGaming!



HOSTING LunamileGaming this week: 04/27, 11:30 AM PT (18:30 UTC) – Telaran mayhem and prizes!



This week, our RIFT Dev team is all-in on Greenscale’s Blight (now scheduled for May 9th), balance and other quality of life improvements… as well as a super secret challenge coming to both Prime and Live later in May – more on that NEXT week, when we will have the team on stream again!

Meanwhile, join us as we host LunamileGaming; this set of variety streamers runs the full gamut of online game experiences. Let’s see their take on Telaran adventure!

Friday, April 27th
11:30 AM PT (18:30 UTC)
https://www.twitch.tv/lunamilegaming (join their channel to enter for prizes)

http://twitch.tv/trionworlds

We will simulcast on Facebook, Twitter and YouTube, but again, you must be in Lunamile’s channel to enter for prize giveaways! Give them a follow while you’re there!
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Mounts! LIVE: Planar Plucker, PRIME: Aurora & More!




The Planar Plucker was built from scavenged bits of Crucia’s defeated army; our take on beating swords to ploughshares! This brand new mount model is ready to help you harvest plants and wood without dismounting!



RIFT Live store update!

If you do any harvesting at all, you know the drill; run to a node, dismount, harvest, remount, run to the next node. Hop off, dig, hop on, run, hop off, dig, hop on… it is time-wasting, achy-breaky work! Stoop no more!

Ride high and reap well with the brand new Planar Plucker! This beauty comes with a lifetime warranty. You’ll never have to take it in for servicing, and thanks to Crucia’s stunning no-waste fuel cells, the Plucker is entirely energy efficient! By the way, no need to mention to her that we made off with the tech. That might not end well.

These are rare and highly sought-after mounts, and like the Greenata, is available for direct sale on the store! They go on sale April 25th, for a limited time. The Planar Plucker is available only on RIFT Live; Prime folks don’t even know who Crucia IS yet. They’ll find out soon enough…



We’re also bringing back the White Squirrel Mount for direct sale! As much as we all love squirrels, they have not managed the leap to Prime yet, so they will be offered on our Live service only!



Many of you have asked for combat pet skins to come back, and in honor of Defiance 2050’s Beta weekends, we’re bringing back the Hellbug combat pet skin bundles! A different hellbug skin for Druids, Necromancers, Rogues and Warriors! Snap them up fast! Available on the RIFT store on our Live service only!

RIFT Prime Store update!

We have some lovely new offerings for citizens of Vigil! On April 25th, you’ll be able to collect lovely new-to-you mounts, companion pets and costumes! All are available for credits on the RIFT in-game store.



MOUNTS:
Aurora, regal and stunning in every shofting shades of blue, will increase your speed by 60%, and will scale up if you acquire faster mounts over time. Aurora was first made available on Live through the Carnival of the Ascended, and she has now made her way to Vigil!

We know many of you have enjoyed your Armored White Tiger, but who doesn’t love to switch things up now and then? Let’s take a ride on the dark side with the Armored Black Tiger. It’s ebon hues are perfect for formal occasions or for sneaking up on your enemies at night. He offers 60% speed boost, or will match the level of your fastest mount.


COMPANION PETS:

It’s raining cats and dogs – here, take one of each!

Corpus Kitty – everyone’s favorite undead cat. Clearly she wasn’t ready to leave this plane after her seven lives were used up! A perfect companion for practitioners of dark arts, or those who just want something a little less ordinary.

Kirby – you’ve seen him lounging magnificently on our livestreams, and now you can help Kirby get the exercise he so desperately needs!



COSTUMES:

A change of costume may make all the difference. Don the Centurion’s Bundle or Sanctuary Guard’s Bundle and shine in any circumstance! Completely stain-proof, these outfits will not be ruined after a long night’s hunting foray or drunken adventure through the dankest dungeons!
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Monday, April 23, 2018

Prime: Sliver Me Timbers!





When you dare to enter a sliver, you will experience an alternate timeline where events have evolved differently, often disastrously, from our own reality. Danger and imminent death await all but the strongest. Are you strong enough? Are you TRULY…. Well then, we shall see!



Slivers are strange temporal tears that require ten highly coordinated Ascended to conquer.
Be sure to equip yourself with Quantum Sight if you be Defiant, or Omen Sight if Guardian, to open your eyes to possibilities outside of our realm. Avail yourself of the Looking for Raid feature is you find yourself short of foolhardy friends to join you!

The fragile sliver for The Drowned Halls has begun to leak into our reality in Scarwood Reach, while the Gilded Prophecy has cracked open within the dry plains of Shimmersand.





The Drowned Halls

Guarded by primordial powers, the Halls are under the command of powerful and unforgiving masters of the ocean depths. You have heard, perhaps, from crazed fishermen and sea merchants that the High Priestess Hydriss intends to lead a massive assault force into our Telara… it is no wonder that they now huddle in terror within land-locked taverns, but heed the call of your soul, Ascended – it is your task to prevent this at all costs before Hydriss drowns all of Telara.

According to the few scouts who have survived to report, Assault Commander Jorb and Joloral Ragetide merely guard the earlier reaches of the Drowned Halls, while Isskal and the infamous sea-creature Hydriss are rumored to lurk deeper in.

Leaders, guide your charges well through this watery morass, and you may yet emerge with trophies in hand and the grateful acclaim of all Telara.

No one mourns for the bodies of the lost in the wet domains… tiny sea creatures will make short work of your corpses, should you fail, and your name will be heard no more.


,

Gilded Prophecy
It is written that in this thin shard of altered existence, the Golden Maw has become powerful by virtue of a unique artifact that they can implement to resurrect the great behemoth, their Queen of Greed, Laethys. Only you, Ascended, have a chance to stop the cult from achieving their goals.

The sands whisper of great foes locked within the sliver. Anrak the Foul, an enormous venomous scorpid. Gurloth, whose commands you must obey. Thalgur, who crushes mountains with his power. Uruluuk, monstrous master of the crystalline arts.
Which of these will you best?
Which will grind you to dust?
Dust… to dust.


LFF!

We are officially Looking For Feedback on these Slivers, as well as a question of timing on the release of Greenscale’s Blight. Please offer your feedback and opinions on this thread!

NOTE: When we first released the Slivers on 04/18, there were issues with reqs in LFR which allowed only pre-mades to get in. We therefore decided to reset the achievements and re-release the fixed version today, 04/20. Unfortunately the server-wide broadcasts could not be reset, but congrats to all who gain achievements today – well earned, and on a level playing field!



What’s next on deck for Prime?

GREENSCALE’S BLIGHT!

We have tentatively scheduled the release of GSB for May 2, but this is highly dependent on data and feedback based on how many people are ready for it in time. Stay tuned!

Brasse
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Thursday, April 19, 2018

WINNERS: Prime: Vigil Month 1 Challenge





Just in case you missed the livestream last Friday, here are the WINNERS of the RIFT: Prime Month 1 Challenge!



Congratulations to the wild and crazy folks who accomplished goals last month that a Dwarf like me can only dream of, while dozing off with ale in one hand and a bowl of chips in the other. Your kudos are well deserved… hope you’re getting some sleep now! ~Brasse


“DUNGEON CRAWLER”

Complete: Iron Tomb, Realm of the Fae, Deepstrike Mines, Darkening Deeps, Foul Cascade & King’s Breach (Normal)

First Completion: 03/10/18, 3:41:29 AM PDT

►Kreezhem

►Reloxe

►Doranbolt

►Zyon

►Ranmaha



TOTAL COMPLETED: 2,556. 5 random winners drawn from all completed:

►Kurufinve

►Rayeda

►Bobswagger

►Dirt

►Stoneprophet


“SHINY HUNTER”

Complete: 25 Artifact Sets

First Completion: 03/10/18, 10:04:50 AM PDT

►Yeuo

►Dior

►Minimaster



TOTAL COMPLETED: 1771. 3 random winners drawn from all completed:

►Flashali

►Eladil

►Jooliah


“SO CRAFTY”

Complete: Level up one of RIFT’s original crafting skills to 300

First Completion: 03/10/18, 3:52:53 AM PDT

►Bottle

►Kurdah

►Doranbolt



TOTAL COMPLETED: 831. 3 random winners drawn from all completed:

►Mattii

►Momzero

►Bozert


“RESOURCEFUL”

Complete: Level up one original RIFT gathering skill to 300

First Completion: 03/10/18, 3:29:39 AM PDT

►Stoli (Mining)

►Tinsanetium (Foraging)

►Futaba (Foraging)



TOTAL COMPLETED: 451. 3 random winners drawn from all completed:

►Cpark (Mining)

►Gordius (Butchering)

►Lostinyou (Mining)



The Month 2 Prime Challenge is already underway, but there’s plenty of time to catch up, at the very least for the prizes drawn from the list of ALL who completed the challenges during the relevant time-frame!

Don’t just sit there, RIFT ON!
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Sunday, April 15, 2018

Friday the 13th Dev Q&A!





Hello Ascended, and welcome to our Friday the 13th lightning round of Dev Q&A!



We had more questions than we could tackle live on today’s livestream, so we wanted to follow up to reiterate what we did cover, and provide additional answers here! The questions are loosely organized into categories and largely paraphrased, due to the number that overlapped. We’re definitely going to be honest – sometimes we have to say no, because there are gameplay, logistical or resource limitations on what any game team can do. Everything is subject to change in game development, though.
~Brasse







LIVE

Any plans for increasing Rift team member counts?

Yes. That’s all we can say here. It’s never going to be as large as the launch team, but we are getting some additional resources and some that are on loan to other projects will be returning. Live games typically peak at launch, to ensure that a huge load of content and support is available. Reducing the team size over time is normal. We generally transfer folks to other games/projects within the company as needed; it’s one way that Trion avoids the usual cycle of hiring and layoffs that many game companies resort to.



Do you think upcoming changes will be satisfying both the hardcore and casual community?

As Amary said on the livestream, “No. I’ve never seen that to be true in 13 years of working on MMOs.” We have a great many playstyles to cater to and it is impossible to make everyone equally happy. Raiders, PvP, Crafters, Dimensioneers, roleplayers, explorers, puzzlers, adventurers… we do our best, doing what we love best, for everyone!



New content for Live:

We are NOT done with the Comet of Ahnket, and definitely NOT done with the tale of Telara! We are aiming for three more content milestones this year. There are live systems and balance needs that we want to give love before discussing what a next expansion looks like.



The Planar Fragment system:

This is definitely on the list of “features that need love,” as soon as we can clear some schedule space for them.



Updates to the Guild system:

These will not be in the form that was previously. The Guild system is on the back burner for the time-being, simply because we’ve got so much else going on that takes priority.



Intrepid Greenscale’s Blight:

This will not have a simultaneous release on Live and Prime. We’ve talked about the possibility but we would have to hold prime GSB even longer. IGSB is currently intended to be Tier 3.



Will Twisted Artifacts come to the Celestial Lands?

According to DeadSimon, the order of new artifact introduction is likely Poison/Burning/Nightmare artifacts in more Mathosian zones, and then Twisted in celestial lands.



Can you add new rewards for Lucky Coins gained from Artifact Collections?

Amary said that we should! Note the lack of ETA… but the idea is great and we like it! [Note from Amary: I love artifact hunting, so clearly I have some bias toward this… but I have to treat it fairly!]



Are there plans to develop new souls?

This is not in the docket currently; we have enough balance concerns on our plate that we want to focus on before considering additional souls.



Crafting feels a bit unloved. I got crafting marks coming out of my ears. During Storm Legion I remember new recipes being released after T2 raids had come out. Any chance of new crafting recipes other than amenders?

Yes, we can confirm there is a chance of new recipes coming. No details yet!



Are we getting a 7th anniversary mount?

Done! That would be the plumpy Greenscale balloon mount on Live. We didn’t paint a big 7 on the side, which may have led to some confusion, but he is pretty darn awesome!



I see Demon Wings in my uncollected wardrobe tab… where can I get those?

Those are still a work in progress and not yet released. We released a sneak peek at them on a livestream a while back and they are certainly scary looking; like something that may appear around Halloween!



When are the Shiny Shenanigans and Artifact Pinatas coming back?

We are not sure yet… but they will reappear at some point.



PRIME

What’s your definition for success on prime? Is it only sub counts or any kind of measurement you use on satisfaction of players and their feedback?

Our definition is simple: are people enjoying it? To date it has been going very well and we’re all still having a blast with Prime ourselves. We do not release specific numbers for business reasons, but it has been a success on all sides.



Have the progression plans changed? Initially it was discussed that all content of RIFT would be served in a year, but with current pace even vanilla doesn’t look like will fit in 1 year span.

You’re correct – we’ve slowed down from the initially planned pace after seeing both the rate of player progression and in order to tackle the lag/exp/balance concerns.



Can we get progression schedules on the website like AA fresh server has?

Nope! ArcheAge has launched several fresh start/progression servers and they have established a cadence based on that experience. Vigil is our first Prime server and we are still learning how our audience adapts and grows there. We will update information as often as we can.



Will you be adding individual loot to the raid rifts on Prime?

No, but we are using individual loot for upcoming raids.



PRIME CONTENT

What loot system will raids such as Greenscale, River of Souls, etc. be using on Prime?

Individual loot!



Will Greenscale’s Blight be a 20-man raid?

Confirmed, there will be LFR (Looking for Raid) to 20.



Will there be a schedule or release time posted for the raids as before they are released?

Yes, right now, the ETA for Greenscale is 4/25 and we’ll get more specific times and an official date announcement post as a build is locked in for publishing. We do not currently have a date set for River of Souls, but it’s well underway – ROS is in development and undergoing internal testing as we speak… err, write. We are not ready to address Hammerknell yet, sorry!



Will mage tank gear drop from raids such as Greenscale’s Blight, either in an updated loot table or from some sort of raid currency vendor set?

Unclear at this time, we’ll have to review this more. Worst case no, medium case for raid currency, best case for individual loot rewards.



Similar to the above, but this time for Crit Power gear, will that drop from raids which were previously released before the stat was introduced?

We have no intention to do so at this time.



Will we be able to make private channels on Prime for raid organization?

Nope, we are not returning private channels to Prime.



SOULS/BALANCE:

Considering the top DPS spec for Warrior has been a healing soul for the last 6 months, why were the damage boosts to the Paragon or Champion souls applied to Prime but not applied to Live?

They were done using a prime-specific damage override to view the effects in a more aggregate form before tearing up the actual ability code on Live.



What is the plan for Warrior DPS adjustment on Prime: Vigil? Can Warriors look forward to further minor tweaks for next week?

Yes, and the adjustments are ongoing. As with the previous question, we will continue to emphasize that we are taking a careful and gradual path with ability balance.



Will souls that are sub-par mainly because of the 51 soul point cap such as Archon receive buffs before Storm Legion?

Honestly not likely, if the issue is due to the point cap, because that’ll become a non-issue quickly; that Dev time is needed for more urgent balance issues.



What are your plans for Clerics? Will they receive the same love warriors did?

Yes. Let us get Warriors into a better place first!



Will we see other mage souls competitive in DPS without needing to use Mystic Archer?

Notice how Live doesn’t have the same issues with Mystic Archer as Prime does? The core of that power difference is specific to MA on Prime and that’s been difficult to address, and we’re not done with it yet.



Archon was revised recently to quash -chon hybrids by pushing Flaring Power to the top tier 61pt ability. This has the unfortunate effect now of making Archon entirely undesirable for level 50 endgame content. Is this intended or are there plans to adjust Archon to be roughly equal in support capacity to Beastmaster?

Level 50 endgame content won’t be the status forever and this meta will change with Prime progression.



Can we please show Dominator some love and make it viable in some form again?

Maybe one day but it’s not at the top of the list at the moment.



I think it’s time to go into the specifics of what a “team effort” means exactly with regard to balance?

We’re not going to discuss specifics of class balance and Devs, other than to say that yes, multiple people are involved already (or learning the system), and multiple people will be responsible for balance concerns. We won’t be identifying them; we all know that RoughRaptors plays as a Warrior and he has a ton of suggestions for the archetype, but he is not making all the calls. In other words, you can thank him for championing the Warriors, but not blame him for things you don’t agree with. We find a team approach helps us all make balanced, measured decisions.



Mages: right now we have a very, very low % chance to get the loot from Expert dungeons and Raid Rifts. We can’t buy any Mage Tank gear or even lesser essences from vendors. Will you fix the drop rate and/or loot table, will you add Mage tank Gear to Expert and Planar vendors, and also for the coming Raid Vendors?

Mage Tank gear is a current topic of internal discussion – at the very least, we’d like to add it to vendors.



EXPERIENCE

Will there be any improvement to level 45-50 questing XP?

Not impossible, but it’s not on the immediate work list.



CRAFTING, GUILD BANKS, MONEY

Will we be get back any/all of the recipes that vanished a couple of weeks ago due to being too OP, for example the Tormenting set for mages?

Yes, they have specific “power tiers” associated with them and are restricted until that level of content is available.



Can platinum costs for various game items be revisited on Prime? Additional roles already being 100 platinum for the 5th or Guild Gank vaults being 1500p for the 3rd. Mounts being 125p also feels steep considering how mounts now drop from dungeons.

Keep in mind that plat generation ability will rapidly start to change at 50+. With that on the horizon, we do not plan to make any sweeping changes. This is why the answer to the following money-related questions is “no.”



Minor Catalysts & Catalytic Essences seem to be available differently on Prime from launch is there any way to get info like this in advance to help guild banks plan?

No.



Can you make craft recipes bound to account?

Nopers.



Can we have more rewarding (at least twice the marks!) craft dailies/weeklies to enable us to buy the recipes we need before we out-level the content!

Nyet.



Would it be possible to change the amount of Plat needed to upgrade the guild bank to fit the current economy.

Not likely.



DIMENSIONS

Dimension Test Dummies – we are finding the only ones we can hit at the moment are Mathosian Practice Dummies BUT a level 38 can hit it. Can we please have correct test Dummies at a lower cost?

Amary noted: this is a bug to be reported; I haven’t even heard of this as a thing! So the answer is no.



Can we please have the Dimension Entry Point item added to the store?

Possibly!



Dimensions were added to RIFT with Storm Legion, Nov. 2012 (20 months after RIFT launched). We are only 1 month old on Prime… and due to possibly expire in as little as 11 months. If a credit option is not going to be added soon for dimensions (items, keys, guild dims etc), can the plat prices be lowered to reflect a brand-spankin-new economy where every silver counts?

We agree the prices on Prime are based on a much more established economy. It’s worth figuring out a way to split those costs from Live and customize them but it’s just not been top priority for the team at this stage. Side note: at this point, we also think Prime will be around for a lot longer than 11 months.



GENERAL

Will Rift prime be a part of the Trion Creator Program?

Prime is already, automatically and absolutely part of the Creator Program! We don’t mind if you play on Live or Prime, it’s still RIFT to us! The big difference is that mount codes that we often give to Creators will not work on Prime. We’re working on an alternative giveaway to make up the difference. You can apply at https://trionworlds.com/creators any time, and tweet directly @TrionCreators.



Whew! That about covers what we can answer at this time.

See you all in Telara… RIFT ON!
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Wednesday, April 11, 2018

The Path Ahead – Spring Edition!





Ascended, we are so happy to have you with us, on Live and Prime. It’s been a busy year and we want to share what’s coming next! Grab a mug of ale or a cup of coffee and settle in…


ALL RIFT SERVICES:

There are a lot of causes for lag, most of which occur in the wild spaces between your system and ours. So let’s talk about a type of lag we can address internally in our services: Ability Lag. We’ve made a number of adjustments to load-heavy abilities on some classes, and load distribution on our servers, with more to come–we’ve seen a dramatic reduction in reports of Ability Lag. This doesn’t mean that we’re done yet, or that it doesn’t still occur; we continue to watch and review, and will take more action over time as we identify culprits.

Balance:

Balance is a common and repeated request, and one we take seriously. We know that souls and challenges evolve over time, along with the game. Again, we plan slow and careful adjustments over time, rather than massive, sweeping changes. You can expect more of these to come throughout the evolution of RIFT on both Live and Prime services. Here are the tweaks we are making this patch on both Live and Prime services, focused heavily on Warriors, who really needed the love… GROUP HUG! (read on below for more Warrior adjustments on Prime only)
Warrior – Void Knight: The cooldown for Tempest has been removed. Damage has been slightly reduced but threat has been increased.
  • Warrior – Void Knight: Increased the threat gain on the following abilities: Ragestorm, Unstable Reaction, and Discharge.
  • Warrior – Paladin: The cooldown for Sweeping Strike has been removed. Damage has been slightly reduced but threat has been increased.
  • Warrior – Paladin: Increased the threat gain on the following abilities: Light’s Vengeance, Light’s Reprisal, and Vengeful Decree.
  • Rogue – Riftstalker: The cooldown for Rift Disturbance has been removed. Damage has been slightly reduced but threat has been increased.
  • Mage – Frostkeeper: The threat generated from Earthen Rapport has been reduced.
  • Mage – Frostkeeper: Players and pets can now only have 1 stack of a Frostkeeper barrier on them at a time.

General Content:

On the general content front, Lantern Hook has received some attention. Pyromaster Cortinald will no longer be able to ignore taunts, while Tarthak the Immolator’s health will scale more appropriately.



PVP Bolstering Adjustment

In PvP, we’re introducing an adjustment for bolstering at lower levels (10-50), wherein they use the same bolstering effect as level 50+ Warfronts. We ask that you please post feedback of any bugs you may encounter with this change. Here is the official feedback thread – we really appreciate your input AFTER the patch goes live, of course!



Guild Creation:
Creating a Guild through the game UI will now cost one platinum, to match the purchase rate of a Guild Creation Scroll.



Summer is Coming!

We’ve started work on Summerfest 2018, and hope to talk about it on this week’s Livestream! We think you’ll love the theme for this year, so tune in and have a look-see! Yes, this WILL be on Live and Prime!

Specific only to Live: NA/EU


Level Boosting potions have been examined, tested and reformulated so that they will award the proper amount of experience for the applicable level.

In the Bastion of Steel Raid, we’ve taken a wrench to Vindicator MK1’s Burning Ground ability, so that it can no longer affect players outside of the instance. It’s an edge case, but an annoying one!




Greenscale can hardly wait to taste you… (credit: RIFT Pictures)


Specific to Prime: Vigil

CONTENT UNLOCKS!

Progression is at the top of many current discussions across our many communication channels, and as the Vigil server population slowly matures (hey, not everyone is max level yet!), it’s time to plot a course for the next month!

Heads up – Greenscale is coming soon! Everyone’s favorite voracious chomper, the first Dragon to be encountered on Telara will show up in late April. Will It be wholesale slaughter, or will your guild persevere?

Meanwhile, the path to Greenscale is already opening, with the release of the Life Saga and Death Saga, just in time for the Month 2 Vigil Challenge! These will automatically unlock at 9:00 AM PDT, April 11th!



Runic Descent looks so peaceful at sunset… (credit: RIFT Pictures)

Not enough content for ya? No problem – we’re also unlocking:
  • Expert Deepstrike Mines
  • Expert Runic Descent
  • Expert Abyssal Precipice
  • Expert Charmer’s Caldera!
Speaking of the Caldera, we’ve smacked around the bosses for ya in Standard mode:
Smouldaron: Deals a bit less damage

Cyclorax: Deals slightly less damage

Ryka Dharvos: Deals moderately less damage

Caelia the Stormtouched: Deals less damage



Darkening Deeps Expert is coming around the bend, expected to open next week or slightly later!

Blighted Antechamber is anticipated in the upcoming weeks as well. In both cases, we’re making sure the QA folks get a good look at them before being released to the wilds of Vigil!

PVP Warfront: Port Scion returns to the PvP Warfront list, as part of our 2nd Monthly Prime: Vigil Challenge! We’re looking forward to feedback on this zone; in the past it’s been love it or hate it, with very little in between.


Port Scion from Stonefield… so lovely and inviting! (credit: RIFT Pictures)

BALANCE!


Prime-only balance updates focus largely on adjusting the Warrior, who needed the most help in this brave new world. As with balance adjustments on Live servers, we will watch, measure and gather both data and personal feedback, continuing to adjust over time as needed:
  • Mage – Frostkeeper: Healing procced by Earthen Barrier has been reduced. Boop!
  • Warrior – Paladin: Fixed an issue where when using Shield of the Hero, auto-attacks would do zero damage. Bing!
  • Warrior – Champion: Slightly increased damage of Mighty Blow. Bam!
  • Warrior – Champion: Moderately increased the damage of Titan’s Strike. Pow!
  • Warrior – Champion: Greatly increased the damage of Bladefury. BOOM!
  • Warrior – Paragon: Increased the damage of Shifting Blades. Yeah!
  • Warrior – Paragon: Greatly increased the damage of Way of the Wind. Whoa!
  • Warrior – Paragon: Slightly increased the damage of Deadly Parity. Take that!

So hug a Warrior today… unless you’re in PvP, in which case, smack ’em hard, then run away fast!


Prime PVP

PvP Queues taking forever? Level 50 Warfront Balance? We hear you like it when folks die. Message received!

Both damage (increased) and healing (lowered) have been adjusted pretty heavily. Please continue to post feedback and we’ll continue to tune toward fun. Thank you!

What’s NEXT for Prime?


Plenty! Now that we’ve been at this for a month, we’re getting a clearer picture of where the path leads. River of Souls is next up for scrutiny, Combat Balance continues, Dungeon Balance is under further review.

The first slivers glimmer on the horizon and are expected later this month – you can soon experience Gilded Prophecy and Drowned Halls again, for the first time!

We’re working on UI to support 20-player LFR.

Summerfest will come to Prime this year in addition to Live servers, marking the first full-on festival to run on Vigil!

And this just in… the team is starting internal testing on post-Greenscale world events! We can’t spill ALL the beans, or there will be nothing left to talk about, but hey, drop us some questions for the Livestream on Friday!
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